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BJStrike, Blackjack simulation and practice software |
Examples of index/basic strategy generation based on sampling for SP21
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Examples of index generation based on sampling for SP21:
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1. To analyze:
11 vs 10 when three cards drawn: DOUBLE vs. HIT
------------------------------------------------
Modifications in Spanish21 strategy template:
:
ENTRY { SUM := 11; DUP := 10 ;
CONDITIONS sp11t {
// NCARDS = 3 := HIT ELSE a0_11t;
NCARDS = 3 ELSE a0_11t; AND
CUSTOM DOUBLE HIT 10 ;
}
CONDITIONS a0_11t {
NCARDS = 4 := HIT ELSE a1_11t;
}
CONDITIONS a1_11t {
NCARDS = 5 := HIT ELSE a2_11t;
}
CONDITIONS a2_11t {
NCARDS = 6 := HIT ELSE a3_11t;
}
CONDITIONS a3_11t {
NCARDS = 7 := HIT ELSE a4_11t;
}
CONDITIONS a4_11t {
NCARDS = 8 := HIT ELSE a5_11t;
}
CONDITIONS a5_11t {
ALWAYS DOUBLE;
}
}
:
Results report file
:
Player Sum= 11 vs. DUP= 10 - Strategy entry= Hard hand
Sampled count range: -7 ... 8 Step size: 2 Max extry: 8
Play: DOUBLE Total EV= 10.6424%
Play: HIT Total EV= 13.4553%
++ Basic Strategy for current object= HIT
++ Median entry= 4
++ NO INDEX FOUND (or too few rounds): Always HIT
:
BS= HIT
=====================================================
2. To analyze:
11 vs 10 when two cards drawn: DOUBLE vs. HIT
------------------------------------------------
Modifications in Spanish21 strategy template:
:
ENTRY { SUM := 11; DUP := 10 ;
CONDITIONS sp11t {
NCARDS = 3 := HIT ELSE a0_11t;
}
CONDITIONS a0_11t {
NCARDS = 4 := HIT ELSE a1_11t;
}
CONDITIONS a1_11t {
NCARDS = 5 := HIT ELSE a2_11t;
}
CONDITIONS a2_11t {
NCARDS = 6 := HIT ELSE a3_11t;
}
CONDITIONS a3_11t {
NCARDS = 7 := HIT ELSE a4_11t;
}
CONDITIONS a4_11t {
NCARDS = 8 := HIT ELSE a5_11t;
}
CONDITIONS a5_11t {
// ALWAYS DOUBLE;
CUSTOM DOUBLE HIT 10 ;
}
}
:
Player Sum= 11 vs. DUP= 10 - Strategy entry= Hard hand
Sampled count range: -7 ... 8 Step size: 2 Max extry: 8
Play: DOUBLE Total EV= 10.7321%
Play: HIT Total EV= 10.6240%
++ Basic Strategy for current object= DOUBLE
++ Median entry= 4
++ C1 INDEX: +0 , +1 (type low index)
BS= DOUBLE
Index = +0/+1
=====================================================
3. To analyze: 17 vs. A
If surrender not possble what is Basic strategy
for Hard 17 vs. A in SP21:
-----------------------------------------------
:
ENTRY { SUM := 17; DUP := 1 ;
CUSTOM STAND HIT 10 ;
}
:
Results:
BS= HIT
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